﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Brain
{
    public class TextureLoader
    {
        public string[] Places;
        public Resolution[] Resolutions;

        public TextureLoader()
        {
        }

        public void AddPlaces(params string[] Places)
        {
            this.Places = Places;
        }
        public void AddResolutions(params Resolution[] res)
        {
            this.Resolutions = res;
        }
    }
}
